Method | Description | |
---|---|---|
readItems ( ) : void | ||
recreateEquipItem ( int x, int y, int i ) : void | ||
recreateFighterItem ( int x, int y, int i ) : void | ||
recreateSorcererItem ( int x, int y, int i ) : void |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
saveEquipItems ( ) : void | ||
saveItems ( ) : void |
public recreateEquipItem ( int x, int y, int i ) : void | ||
x | int | |
y | int | |
i | int | |
return | void |
public recreateFighterItem ( int x, int y, int i ) : void | ||
x | int | |
y | int | |
i | int | |
return | void |
public recreateSorcererItem ( int x, int y, int i ) : void | ||
x | int | |
y | int | |
i | int | |
return | void |