C# Class ControlDoll

Inheritance: MonoBehaviour
ファイルを表示 Open project: caffeinatedguy/Limbs

Public Properties

Property Type Description
AlwaysUseLeftLeg bool
LeftArm UnityEngine.Rigidbody
LeftLeg UnityEngine.Rigidbody
RightArm UnityEngine.Rigidbody
RightLeg UnityEngine.Rigidbody
force float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
mostActiveController ( ) : Vector3

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AlwaysUseLeftLeg public_oe property

public bool AlwaysUseLeftLeg
return bool

LeftArm public_oe property

public Rigidbody,UnityEngine LeftArm
return UnityEngine.Rigidbody

LeftLeg public_oe property

public Rigidbody,UnityEngine LeftLeg
return UnityEngine.Rigidbody

RightArm public_oe property

public Rigidbody,UnityEngine RightArm
return UnityEngine.Rigidbody

RightLeg public_oe property

public Rigidbody,UnityEngine RightLeg
return UnityEngine.Rigidbody

force public_oe property

public float force
return float