Property | Type | Description | |
---|---|---|---|
CollisionLogic | System | ||
OnCarrotHit | void |
Method | Description | |
---|---|---|
OnCoinAttracted ( GameObject magnet, GameObject coin ) : void | ||
OnCoinCollected ( Coin, coin ) : void | ||
OnGroundHit ( ) : void | ||
OnNpcHit ( NPC, npc ) : void | ||
OnPowerUpHit ( PowerUp, powerUp ) : void |
Method | Description | |
---|---|---|
CollisionLogic ( ) : System | ||
OnCarrotHit ( NPC, npc ) : void |
public static OnCoinAttracted ( GameObject magnet, GameObject coin ) : void | ||
magnet | GameObject | |
coin | GameObject | |
return | void |
public static OnCoinCollected ( Coin, coin ) : void | ||
coin | Coin, | |
return | void |
public static OnPowerUpHit ( PowerUp, powerUp ) : void | ||
powerUp | PowerUp, | |
return | void |