C# (CSharp) geek.GameEngine.Behaviours Namespace

Classes

Name Description
BezierMovementBehaviour Lets an object move along a bezier curve.
BezierSegment A class representing a segment of the bezier curve along which an object moves.
BlinkingBehaviour The effect that makes the object blink N times per given time.
BouncingBehaviour The bouncing ball behaviour.
FadeInBehaviour Creates a fade in effect when applied to an object.
FadeOutBehaviour Creates a fade in effect when applied to an object.
FadeOutHandlerBehaviour Invokes an arbitrary code on object's fadeout.
FrictionBehaviour The behaviour that deceleates object's momentum over time.
GravityBehaviour The gravity behaviour: applies a directional force to the object.
GravityDirectionExtensions
JitterBehaviour The object wobbles around a spot.
TimebombBehaviour The time bomb behaviour makes the object destroy itself in a given amount of time.