C# (CSharp) WoW.Fishing Namespace

Nested Namespaces

WoW.Fishing.Properties
WoW.Fishing.Utilities

Classes

Name Description
Devices Note: Most of this was pulled from another source and used as an example for multiple projects. I believe it was originally in C++, but have long since forgotten who wrote it and what it looked like when I found it.
Devices.Input The structure used to send data to the Windows API
Devices.Keyboard
Devices.Keyboard.KEYBDINPUT The KEYBDINPUT structure contains information about a simulated keyboard event. (see: http://msdn.microsoft.com/en-us/library/ms646271(VS.85).aspx) Declared in Winuser.h, include Windows.h
Devices.MOUSEKEYBDHARDWAREINPUT
Devices.Mouse
Devices.Mouse.CURSORINFO
Devices.Mouse.MOUSEINPUT The MOUSEINPUT structure contains information about a simulated mouse event. (see: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx) Declared in Winuser.h, include Windows.h
Devices.Mouse.POINTAPI
Manager
Program
frmMain