Name |
Description |
Devices |
Note: Most of this was pulled from another source and used as an example for multiple projects. I believe it was originally in C++, but have long since forgotten who wrote it and what it looked like when I found it. |
Devices.Input |
The structure used to send data to the Windows API |
Devices.Keyboard |
|
Devices.Keyboard.KEYBDINPUT |
The KEYBDINPUT structure contains information about a simulated keyboard event. (see: http://msdn.microsoft.com/en-us/library/ms646271(VS.85).aspx) Declared in Winuser.h, include Windows.h |
Devices.MOUSEKEYBDHARDWAREINPUT |
|
Devices.Mouse |
|
Devices.Mouse.CURSORINFO |
|
Devices.Mouse.MOUSEINPUT |
The MOUSEINPUT structure contains information about a simulated mouse event. (see: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx) Declared in Winuser.h, include Windows.h |
Devices.Mouse.POINTAPI |
|
Manager |
|
Program |
|
frmMain |
|