C# (CSharp) WindowsInput.Native Namespace

Classes

Name Description
HARDWAREINPUT The HARDWAREINPUT structure contains information about a simulated message generated by an input device other than a keyboard or mouse. (see: http://msdn.microsoft.com/en-us/library/ms646269(VS.85).aspx) Declared in Winuser.h, include Windows.h
INPUT The INPUT structure is used by SendInput to store information for synthesizing input events such as keystrokes, mouse movement, and mouse clicks. (see: http://msdn.microsoft.com/en-us/library/ms646270(VS.85).aspx) Declared in Winuser.h, include Windows.h
KEYBDINPUT The KEYBDINPUT structure contains information about a simulated keyboard event. (see: http://msdn.microsoft.com/en-us/library/ms646271(VS.85).aspx) Declared in Winuser.h, include Windows.h
MOUSEINPUT The MOUSEINPUT structure contains information about a simulated mouse event. (see: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx) Declared in Winuser.h, include Windows.h
MOUSEKEYBDHARDWAREINPUT
NativeMethods References all of the Native Windows API methods for the WindowsInput functionality.