Name |
Description |
Animation |
Represents an animated texture. |
AnimationPlayer |
Controls playback of an Animation. |
Circle |
Represents a 2D circle. |
Enemy |
A monster who is impeding the progress of our fearless adventurer. |
Gem |
A valuable item the player can collect. |
Level |
A uniform grid of tiles with collections of gems and enemies. The level owns the player and controls the game's win and lose conditions as well as scoring. |
PlatformerGame |
This is the main type for your game |
Player |
Our fearless adventurer! |
Program |
|
RectangleExtensions |
A set of helpful methods for working with rectangles. |
Tile |
Stores the appearance and collision behavior of a tile. |