C# (CSharp) Singularity.Map Namespace

Classes

Name Description
MiniMap The idea for the MiniMap is to show the whole map at all times, but with simplified means. For example: platforms are represented with dots, as are military units (in the future). The original idea was to put EVERYTHING on the minimap, roads, resources, enemy units, enemy buildings, etc. The "true" purpose of a minimap is to be able to see everything at once at first glance without having to move the games camera to that exact location.