Name |
Description |
AutomaticBackupComponent |
|
AutomaticBackupComponent.BackupFormat |
|
AutomaticTurnGameDependencyComponent |
The default dependency component which just creates a server and uses an AutomaticTurnGame for command dispatch. |
BaseContainer |
|
CreateDesignerWindow |
|
DataRenderer |
Base MonoBehavior type that can be used to implement custom data renderers. DataRenderers need to be annotated with a CustomDataRegistry attribute. |
DesignCore |
|
EntityContainerEditor |
|
EntityContainerEventMonitor |
|
ForgeDependencyComponent |
The ForgeDependencyComponent contains all of the dependencies that the the runtime system requires that can be configured by the end-user. |
ForgeEditorUtility |
|
ForgeLoader |
Helper class for loading forge. |
GameEngineManager |
|
GameEngineManagerEditor |
|
LevelDesigner |
|
LevelDesignerEditor |
|
PrefabData |
|
TemplateContainerEditor |
|
UnityLogAppender |
This class has been adapted from www.valion-game.com/295/use-log4net-for-efficient-logging-in-unity3d/ |
UnityLogWindow |
This class has been adapted from www.valion-game.com/295/use-log4net-for-efficient-logging-in-unity3d/ |