Name |
Description |
BitmapTextureProcessor |
|
ContentBuilder |
This class wraps the MSBuild functionality needed to build XNA Framework content dynamically at runtime. It creates a temporary MSBuild project in memory, and adds whatever content files you choose to this project. It then builds the project, which will create compiled .xnb content files in a temporary directory. After the build finishes, you can use a regular ContentManager to load these temporary .xnb files in the usual way. |
ContentManager |
|
DefaultFontDataColors |
|
ErrorLogger |
Custom implementation of the MSBuild ILogger interface records content build errors so we can later display them to the user. |
ISaveableContentExtensionMethods |
|
MappingMethods |
|
ObjectMapper |
Used to perform methods defined in a MappingMethods class on properties within a class. |
SourceReferencingFile |
Class that defines a source and destination file relationship. This can be used by tools (such as Glue) which maintain the source/destination relationship between files. |