C# Class vimage.AnimatedImage

Inheritance: DisplayObject
Mostra file Open project: Torrunt/vimage

Public Properties

Property Type Description
CurrentFrame int
CurrentTime float
DEFAULT_FRAME_DURATION int
Data AnimatedImageData
Finished bool
Playing bool
Sprite SFML.Graphics.Sprite

Public Methods

Method Description
AnimatedImage ( AnimatedImageData data ) : System
GotoAndPlay ( int number ) : void
GotoAndStop ( int number ) : void
NextFrame ( ) : void
Play ( ) : void
PrevFrame ( ) : void
SetFrame ( int number ) : bool
Stop ( ) : void
Update ( float dt ) : bool

Method Details

AnimatedImage() public method

public AnimatedImage ( AnimatedImageData data ) : System
data AnimatedImageData
return System

GotoAndPlay() public method

public GotoAndPlay ( int number ) : void
number int
return void

GotoAndStop() public method

public GotoAndStop ( int number ) : void
number int
return void

NextFrame() public method

public NextFrame ( ) : void
return void

Play() public method

public Play ( ) : void
return void

PrevFrame() public method

public PrevFrame ( ) : void
return void

SetFrame() public method

public SetFrame ( int number ) : bool
number int
return bool

Stop() public method

public Stop ( ) : void
return void

Update() public method

public Update ( float dt ) : bool
dt float
return bool

Property Details

CurrentFrame public_oe property

public int CurrentFrame
return int

CurrentTime public_oe property

Keeps track of when to change frame. Resets on frame change.
public float CurrentTime
return float

DEFAULT_FRAME_DURATION public_oe static_oe property

Default Frame Duration for animated image that don't define it.
public static int DEFAULT_FRAME_DURATION
return int

Data public_oe property

public AnimatedImageData,vimage Data
return AnimatedImageData

Finished public_oe property

public bool Finished
return bool

Playing public_oe property

public bool Playing
return bool

Sprite public_oe property

public Sprite,SFML.Graphics Sprite
return SFML.Graphics.Sprite