C# Class geek.GameEngine.Utils.JitteryVector2

A structure that represents a value and jitter around it.
Mostra file Open project: impworks/xna.geek.engine

Public Properties

Property Type Description
Jitter float
Median Microsoft.Xna.Framework.Vector2

Public Methods

Method Description
GetValue ( ) : Vector2

Get a new vector that falls into allowed jittery range.

JitteryVector2 ( Vector2 median, float jitter ) : Microsoft.Xna.Framework

Create a new jittery vector instance.

JitteryVector2 ( float medianX, float medianY, float jitter ) : Microsoft.Xna.Framework

Create a new jittery vector instance.

Method Details

GetValue() public method

Get a new vector that falls into allowed jittery range.
public GetValue ( ) : Vector2
return Microsoft.Xna.Framework.Vector2

JitteryVector2() public method

Create a new jittery vector instance.
public JitteryVector2 ( Vector2 median, float jitter ) : Microsoft.Xna.Framework
median Microsoft.Xna.Framework.Vector2 Median value.
jitter float Jitter value.
return Microsoft.Xna.Framework

JitteryVector2() public method

Create a new jittery vector instance.
public JitteryVector2 ( float medianX, float medianY, float jitter ) : Microsoft.Xna.Framework
medianX float X median value.
medianY float Y median value.
jitter float Jitter value.
return Microsoft.Xna.Framework

Property Details

Jitter public_oe property

Spread coefficient.
public float Jitter
return float

Median public_oe property

Median of the vector.
public Vector2,Microsoft.Xna.Framework Median
return Microsoft.Xna.Framework.Vector2