C# Class entity.Main.MenuClasses.bitmapData

Inheritance: baseData
Mostra file Open project: troymac1ure/Entity Class Usage Examples

Public Properties

Property Type Description
animationIndex short
autoTypingText bool
bitmIdent int
bitmNumber short
bitmTag char[]
blendMethod short
horizontalWrapsPerSec float
ignoreForMenuSpacing bool
introAnimationDelay short
left short
progressBottom short
progressLeft short
progressScaleX short
progressScaleY short
pulsingText bool
renderDepth short
spriteAnimationFPS float
stringID stringID
top short
useSubMaps bool
verticalWrapsPerSec float

Public Methods

Method Description
Clone ( ) : object
Read ( BinaryReader br ) : void
Write ( BinaryWriter bw ) : void
bitmapData ( int order ) : System

Method Details

Clone() public method

public Clone ( ) : object
return object

Read() public method

public Read ( BinaryReader br ) : void
br System.IO.BinaryReader
return void

Write() public method

public Write ( BinaryWriter bw ) : void
bw System.IO.BinaryWriter
return void

bitmapData() public method

public bitmapData ( int order ) : System
order int
return System

Property Details

animationIndex public_oe property

public short animationIndex
return short

autoTypingText public_oe property

public bool autoTypingText
return bool

bitmIdent public_oe property

public int bitmIdent
return int

bitmNumber public_oe property

public short bitmNumber
return short

bitmTag public_oe property

public char[] bitmTag
return char[]

blendMethod public_oe property

public short blendMethod
return short

horizontalWrapsPerSec public_oe property

public float horizontalWrapsPerSec
return float

ignoreForMenuSpacing public_oe property

public bool ignoreForMenuSpacing
return bool

introAnimationDelay public_oe property

public short introAnimationDelay
return short

left public_oe property

public short left
return short

progressBottom public_oe property

public short progressBottom
return short

progressLeft public_oe property

public short progressLeft
return short

progressScaleX public_oe property

public short progressScaleX
return short

progressScaleY public_oe property

public short progressScaleY
return short

pulsingText public_oe property

public bool pulsingText
return bool

renderDepth public_oe property

public short renderDepth
return short

spriteAnimationFPS public_oe property

public float spriteAnimationFPS
return float

stringID public_oe property

public stringID stringID
return stringID

top public_oe property

public short top
return short

useSubMaps public_oe property

public bool useSubMaps
return bool

verticalWrapsPerSec public_oe property

public float verticalWrapsPerSec
return float