Method | Description | |
---|---|---|
Enemy_Boat_Tower_Projectile ( Vector2 startingPos, float angle ) : System | ||
Update ( |
public Enemy_Boat_Tower_Projectile ( Vector2 startingPos, float angle ) : System | ||
startingPos | Vector2 | |
angle | float | |
return | System |
public Update ( |
||
gameTime | ||
return | void |