Method | Description | |
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GeneratePreview ( bool close = true ) : byte[] | ||
GeneratePreview ( string Preview_PATH, bool close = true ) : void | ||
Sim ( ) : System |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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SaveForm ( ) : Bitmap | ||
Sim_KeyDown ( object sender, KeyEventArgs e ) : void | ||
Sim_Load ( object sender, EventArgs e ) : void | ||
loadImages ( ) : void | ||
setColor ( Bitmap img, Color col ) : Bitmap | ||
setColors ( ) : void | ||
updateGUI ( ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GeneratePreview ( bool close = true ) : byte[] | ||
close | bool | |
return | byte[] |
public GeneratePreview ( string Preview_PATH, bool close = true ) : void | ||
Preview_PATH | string | |
close | bool | |
return | void |