Property | Type | Description | |
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CreateRenderTarget | bool | ||
DestroyRenderTarget | void | ||
DoKeyDown | void | ||
DoKeyUp | void | ||
DoKeyUpAll | void | ||
GetEKeyByKeyCode | bool | ||
GetEMouseButtonByMouseButton | EMouseButtons | ||
GetLocalMousePosition | Vec2i | ||
InitializeComponent | void | ||
SceneManager_Render | void | ||
updateTimer_Tick | void |
Method | Description | |
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Destroy ( ) : void | ||
GetFloatMousePosition ( ) : Vec2 | ||
GetMouseRelativeModeOffset ( ) : Vec2i | ||
GetWorldRayByMousePosition ( ) : Ray | ||
IsKeyPressed ( Keys key ) : bool | ||
RenderTargetUserControl ( ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnDestroy ( ) : void | ||
OnKeyDown ( |
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OnKeyPress ( |
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OnKeyUp ( |
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OnLeave ( |
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OnLoad ( |
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OnMouseDoubleClick ( MouseEventArgs e ) : void | ||
OnMouseDown ( MouseEventArgs e ) : void | ||
OnMouseMove ( MouseEventArgs e ) : void | ||
OnMouseUp ( MouseEventArgs e ) : void | ||
OnMouseWheel ( MouseEventArgs e ) : void | ||
OnPaint ( PaintEventArgs e ) : void | ||
OnPaintBackground ( PaintEventArgs e ) : void | ||
OnRender ( Engine.Camera camera ) : void | ||
OnRenderUI ( GuiRenderer renderer ) : void | ||
OnResize ( |
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OnTick ( float delta ) : void | ||
WndProc ( Message &m ) : void |
Method | Description | |
---|---|---|
CreateRenderTarget ( ) : bool | ||
DestroyRenderTarget ( ) : void | ||
DoKeyDown ( |
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DoKeyUp ( |
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DoKeyUpAll ( ) : void | ||
GetEKeyByKeyCode ( Keys keyCode, EKeys &eKey ) : bool | ||
GetEMouseButtonByMouseButton ( MouseButtons button ) : EMouseButtons | ||
GetLocalMousePosition ( ) : Vec2i | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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SceneManager_Render ( Engine.Camera camera, bool onlyShadowCasters ) : void | ||
updateTimer_Tick ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GetMouseRelativeModeOffset ( ) : Vec2i | ||
return | Vec2i |
protected OnKeyDown ( |
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e | ||
return | void |
protected OnKeyPress ( |
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e | ||
return | void |
protected OnKeyUp ( |
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e | ||
return | void |
protected OnMouseDoubleClick ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected OnMouseDown ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected OnMouseMove ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected OnMouseUp ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected OnMouseWheel ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected OnPaint ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
return | void |
protected OnPaintBackground ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
return | void |
protected OnRender ( Engine.Camera camera ) : void | ||
camera | Engine.Camera | |
return | void |
protected OnRenderUI ( GuiRenderer renderer ) : void | ||
renderer | GuiRenderer | |
return | void |
protected OnResize ( |
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e | ||
return | void |