Property | Type | Description | |
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ApplyAxis | void | ||
GlobalAxisAlignment | void | ||
LocalAxisAlignment | void | ||
LookAtAlignment | void | ||
UpdateStrategy | void | ||
UpdateTarget | void |
Method | Description | |
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DefaultValues ( ) : void |
Sets the default values of the behavior
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Initialize ( ) : void |
Initializes the component
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Update ( System.TimeSpan gameTime ) : void |
Updates the behavior
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Method | Description | |
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ApplyAxis ( ) : void |
Applies the axis orientation
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GlobalAxisAlignment ( ) : void |
Look to the target using global axis
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LocalAxisAlignment ( ) : void |
Alignment based in local axis
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LookAtAlignment ( ) : void |
Look to the target directly
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UpdateStrategy ( ) : void |
Updates the align strategy
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UpdateTarget ( ) : void |
Updates the target
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protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The elapsed game time |
return | void |