Method | Description | |
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Perceive ( |
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Think ( ) : ActionType |
Method | Description | |
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GetPathToGrey ( ) : void |
A* to generate path to nearest grey tile
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GreyExists ( ) : bool |
Check if map contains grey tiles
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NearestGrey ( Point currentPos ) : int |
Get nearest grey tile evaluated by Manhattan distance
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Phase1Iteration ( ) : ActionType |
Map discovery phase
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Phase2Iteration ( ) : ActionType |
Iteration on explored map
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public Perceive ( |
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env | ||
return | void |