C# Class UnityEngine.NUnit.Framework.Constraints.EmptyDirectoryConstraint

EmptyDirectoryConstraint is used to test that a directory is empty
Inheritance: Constraint
Mostra file Open project: Unity-Technologies/nunitv2

Public Methods

Method Description
Matches ( object actual ) : bool

Test whether the constraint is satisfied by a given value

WriteActualValueTo ( MessageWriter writer ) : void

Write the actual value for a failing constraint test to a MessageWriter. The default implementation simply writes the raw value of actual, leaving it to the writer to perform any formatting.

WriteDescriptionTo ( MessageWriter writer ) : void

Write the constraint description to a MessageWriter

Method Details

Matches() public method

Test whether the constraint is satisfied by a given value
public Matches ( object actual ) : bool
actual object The value to be tested
return bool

WriteActualValueTo() public method

Write the actual value for a failing constraint test to a MessageWriter. The default implementation simply writes the raw value of actual, leaving it to the writer to perform any formatting.
public WriteActualValueTo ( MessageWriter writer ) : void
writer MessageWriter The writer on which the actual value is displayed
return void

WriteDescriptionTo() public method

Write the constraint description to a MessageWriter
public WriteDescriptionTo ( MessageWriter writer ) : void
writer MessageWriter The writer on which the description is displayed
return void