Method | Description | |
---|---|---|
CreateRenderManager ( OSVR clientContext ) : int | ||
ExitRenderManager ( ) : void | ||
GetEyeProjectionMatrix ( int eye ) : Matrix4x4 | ||
GetEyeViewport ( int eye ) : OSVR.ClientKit.Viewport | ||
GetRenderEventFunction ( ) : IntPtr | ||
GetRenderManagerEyePose ( int eye ) : OSVR.ClientKit.Pose3 | ||
InitRenderManager ( ) : int | ||
IsRenderManagerSupported ( ) : bool | ||
IsUnityVersionSupported ( ) : bool | ||
SetEyeColorBuffer ( IntPtr colorBuffer, int eye ) : void | ||
SetFarClippingPlaneDistance ( float far ) : void | ||
SetIPDMeters ( float ipd ) : void | ||
SetNearClippingPlaneDistance ( float near ) : void |
Method | Description | |
---|---|---|
CreateRenderManagerFromUnity ( OSVR ctx ) : Byte | ||
DebugWrapper ( string log ) : void | ||
GetEyePose ( int eye ) : OSVR.ClientKit.Pose3 | ||
GetProjectionMatrix ( int eye ) : OSVR_ProjectionMatrix | ||
GetRenderEventFunc ( ) : IntPtr | ||
GetViewport ( int eye ) : OSVR_ViewportDescription | ||
LinkDebug ( [ debugCal ) : void | ||
PerspectiveOffCenter ( float left, float right, float bottom, float top, float near, float far ) : Matrix4x4 | ||
SetColorBufferFromUnity ( System texturePtr, int eye ) : void | ||
SetFarClipDistance ( double farClipPlaneDistance ) : void | ||
SetIPD ( double ipdMeters ) : void | ||
SetNearClipDistance ( double nearClipPlaneDistance ) : void | ||
ShutdownRenderManager ( ) : void |
public CreateRenderManager ( OSVR clientContext ) : int | ||
clientContext | OSVR | |
return | int |
public GetEyeProjectionMatrix ( int eye ) : Matrix4x4 | ||
eye | int | |
return | Matrix4x4 |
public GetEyeViewport ( int eye ) : OSVR.ClientKit.Viewport | ||
eye | int | |
return | OSVR.ClientKit.Viewport |
public GetRenderManagerEyePose ( int eye ) : OSVR.ClientKit.Pose3 | ||
eye | int | |
return | OSVR.ClientKit.Pose3 |
public SetEyeColorBuffer ( IntPtr colorBuffer, int eye ) : void | ||
colorBuffer | IntPtr | |
eye | int | |
return | void |
public SetFarClippingPlaneDistance ( float far ) : void | ||
far | float | |
return | void |
public SetNearClippingPlaneDistance ( float near ) : void | ||
near | float | |
return | void |