Property | Type | Description | |
---|---|---|---|
FindGuiNodes | void | ||
InitializeComponent | void | ||
NewMessageDisplay | void | ||
NewMessageIntercept | void | ||
PrintMessageFrom | void | ||
SimulationHandler_StateChanged | void | ||
textBox_send_KeyDown | void |
Method | Description | |
---|---|---|
ToyWorldConversation ( |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Method | Description | |
---|---|---|
FindGuiNodes ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
NewMessageDisplay ( object sender, |
||
NewMessageIntercept ( object sender, |
||
PrintMessageFrom ( string message, string sender ) : void | ||
SimulationHandler_StateChanged ( object sender, GoodAI.Core.Execution.MySimulationHandler e ) : void | ||
textBox_send_KeyDown ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public ToyWorldConversation ( |
||
mainForm | ||
return | System.Collections.Generic |