C# Class ToyWorldConversation.ToyWorldConversation

Inheritance: WeifenLuo.WinFormsUI.Docking.DockContent
Mostra file Open project: GoodAI/BrainSimulator

Private Properties

Property Type Description
FindGuiNodes void
InitializeComponent void
NewMessageDisplay void
NewMessageIntercept void
PrintMessageFrom void
SimulationHandler_StateChanged void
textBox_send_KeyDown void

Public Methods

Method Description
ToyWorldConversation ( MainForm mainForm ) : System.Collections.Generic

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
FindGuiNodes ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

NewMessageDisplay ( object sender, MessageEventArgs e ) : void
NewMessageIntercept ( object sender, MessageEventArgs e ) : void
PrintMessageFrom ( string message, string sender ) : void
SimulationHandler_StateChanged ( object sender, GoodAI.Core.Execution.MySimulationHandler e ) : void
textBox_send_KeyDown ( object sender, KeyEventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

ToyWorldConversation() public method

public ToyWorldConversation ( MainForm mainForm ) : System.Collections.Generic
mainForm GoodAI.BrainSimulator.Forms.MainForm
return System.Collections.Generic