Method |
Description |
|
TestDestroyedObjectsNotUpdated ( ) : void |
|
|
TestTestableComponentIsUpdated ( ) : void |
|
|
testAttributedAudioClipLoads ( ) : void |
|
|
testHasInjectedObjects ( ) : void |
|
|
testHasInjectedSingletonInput ( ) : void |
|
|
testHasInjectedSingletonScreen ( ) : void |
|
|
testHasInjectedSingletonTime ( ) : void |
|
|
testHasNonExistentPhysicMaterial ( ) : void |
|
|
testHasPhysicMaterial ( ) : void |
|
|
testInjectedPrefabHasDistinctTransform ( ) : void |
|
|
testLayerMasksInterpreted ( ) : void |
|
|
testMissingAttributedAudioClipErrors ( ) : void |
|
|
testMissingAttributedPrefabErrors ( ) : void |
|
|
testNestedTopLevelGameObjectsGetDifferentGameObjects ( ) : void |
|
|
testOnCollisionEnterCalled ( ) : void |
|
|
testPhysicsRaycast ( ) : void |
|
|
testPrefabLoading ( ) : void |
|
|
testRaycastScene ( ) : void |
|
|
testResources ( ) : void |
|
|
testTestableSceneObjectCreationCount ( ) : void |
|
|