Method |
Description |
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CalculateAngle ( Vector3D lhs, Vector3D rhs ) : double |
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CalculateDelta ( double previous, double current, int sign ) : double |
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CalculateLeftAngle ( ScaledJoint>.Dictionary skeleton ) : double |
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CalculateRightAngle ( ScaledJoint>.Dictionary skeleton ) : double |
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CheckGesture ( ScaledJoint>.Dictionary current ) : void |
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LeftAngleMatchesExplode ( double angle ) : bool |
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PostGesture ( GestureType gesture ) : void |
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RightAngleMatchesExplode ( double angle ) : bool |
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ShouldExplodeIn ( ScaledJoint>.Dictionary currentSkeleton ) : bool |
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ShouldExplodeOut ( ScaledJoint>.Dictionary currentSkeleton ) : bool |
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UpdateAngles ( ScaledJoint>.Dictionary previous, ScaledJoint>.Dictionary current ) : void |
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UpdateAngles ( double delta, double &total, LinkedList angles ) : void |
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