Method | Description | |
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GetState ( ) : JoystickState |
Gets the State.
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Initialize ( ) : void |
Initializes the input.
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Update ( GameTime gameTime ) : void |
Updates the object.
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Method | Description | |
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Try ( uint result ) : void |
Trys an MMResult.
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public Update ( GameTime gameTime ) : void | ||
gameTime | GameTime | The GameTime. |
return | void |