Method | Description | |
---|---|---|
Clip ( double value ) : void | ||
Cos ( double value ) : double | ||
Cross ( Vector3 vector, Vector3 vector2 ) : Vector3 | ||
DDX ( Vector2 value ) : Vector2 | ||
DDX ( Vector3 value ) : Vector3 | ||
DDX ( Vector4 value ) : Vector4 | ||
DDX ( double value ) : double | ||
DDY ( Vector2 value ) : Vector2 | ||
DDY ( Vector3 value ) : Vector3 | ||
DDY ( Vector4 value ) : Vector4 | ||
DDY ( double value ) : double | ||
Distance ( Vector2 vector, Vector2 vector2 ) : double | ||
Distance ( Vector3 vector, Vector3 vector2 ) : double | ||
Distance ( Vector4 vector, Vector4 vector2 ) : double | ||
Dot ( Vector2 vector, Vector2 vector2 ) : double | ||
Dot ( Vector3 vector, Vector3 vector2 ) : double | ||
Dot ( Vector4 vector, Vector4 vector2 ) : double | ||
Length ( Vector2 vector ) : double | ||
Length ( Vector3 vector ) : double | ||
Length ( Vector4 vector ) : double | ||
Max ( Vector2 value, Vector2 value2 ) : Vector2 | ||
Max ( Vector2 value, double value2 ) : Vector2 | ||
Max ( Vector3 value, Vector3 value2 ) : Vector3 | ||
Max ( Vector3 value, double value2 ) : Vector3 | ||
Max ( Vector4 value, Vector4 value2 ) : Vector4 | ||
Max ( Vector4 value, double value2 ) : Vector4 | ||
Max ( double value, double value2 ) : double | ||
Min ( Vector2 value, Vector2 value2 ) : Vector2 | ||
Min ( Vector2 value, double value2 ) : Vector2 | ||
Min ( Vector3 value, Vector3 value2 ) : Vector3 | ||
Min ( Vector3 value, double value2 ) : Vector3 | ||
Min ( Vector4 value, Vector4 value2 ) : Vector4 | ||
Min ( Vector4 value, double value2 ) : Vector4 | ||
Min ( double value, double value2 ) : double | ||
Normalize ( Vector3 value ) : Vector3 | ||
Pow ( Vector2 vector, double power ) : Vector2 | ||
Pow ( Vector3 vector, double power ) : Vector3 | ||
Pow ( Vector4 vector, double power ) : Vector4 | ||
Pow ( double vector, double power ) : double | ||
Reflect ( Vector3 vector, Vector3 normal ) : Vector3 | ||
Sin ( double value ) : double |
public static Cross ( Vector3 vector, Vector3 vector2 ) : Vector3 | ||
vector | Vector3 | |
vector2 | Vector3 | |
return | Vector3 |
public static DDX ( Vector2 value ) : Vector2 | ||
value | Vector2 | |
return | Vector2 |
public static DDX ( Vector3 value ) : Vector3 | ||
value | Vector3 | |
return | Vector3 |
public static DDX ( Vector4 value ) : Vector4 | ||
value | Vector4 | |
return | Vector4 |
public static DDY ( Vector2 value ) : Vector2 | ||
value | Vector2 | |
return | Vector2 |
public static DDY ( Vector3 value ) : Vector3 | ||
value | Vector3 | |
return | Vector3 |
public static DDY ( Vector4 value ) : Vector4 | ||
value | Vector4 | |
return | Vector4 |
public static Distance ( Vector2 vector, Vector2 vector2 ) : double | ||
vector | Vector2 | |
vector2 | Vector2 | |
return | double |
public static Distance ( Vector3 vector, Vector3 vector2 ) : double | ||
vector | Vector3 | |
vector2 | Vector3 | |
return | double |
public static Distance ( Vector4 vector, Vector4 vector2 ) : double | ||
vector | Vector4 | |
vector2 | Vector4 | |
return | double |
public static Dot ( Vector2 vector, Vector2 vector2 ) : double | ||
vector | Vector2 | |
vector2 | Vector2 | |
return | double |
public static Dot ( Vector3 vector, Vector3 vector2 ) : double | ||
vector | Vector3 | |
vector2 | Vector3 | |
return | double |
public static Dot ( Vector4 vector, Vector4 vector2 ) : double | ||
vector | Vector4 | |
vector2 | Vector4 | |
return | double |
public static Length ( Vector2 vector ) : double | ||
vector | Vector2 | |
return | double |
public static Length ( Vector3 vector ) : double | ||
vector | Vector3 | |
return | double |
public static Length ( Vector4 vector ) : double | ||
vector | Vector4 | |
return | double |
public static Max ( Vector2 value, Vector2 value2 ) : Vector2 | ||
value | Vector2 | |
value2 | Vector2 | |
return | Vector2 |
public static Max ( Vector2 value, double value2 ) : Vector2 | ||
value | Vector2 | |
value2 | double | |
return | Vector2 |
public static Max ( Vector3 value, Vector3 value2 ) : Vector3 | ||
value | Vector3 | |
value2 | Vector3 | |
return | Vector3 |
public static Max ( Vector3 value, double value2 ) : Vector3 | ||
value | Vector3 | |
value2 | double | |
return | Vector3 |
public static Max ( Vector4 value, Vector4 value2 ) : Vector4 | ||
value | Vector4 | |
value2 | Vector4 | |
return | Vector4 |
public static Max ( Vector4 value, double value2 ) : Vector4 | ||
value | Vector4 | |
value2 | double | |
return | Vector4 |
public static Max ( double value, double value2 ) : double | ||
value | double | |
value2 | double | |
return | double |
public static Min ( Vector2 value, Vector2 value2 ) : Vector2 | ||
value | Vector2 | |
value2 | Vector2 | |
return | Vector2 |
public static Min ( Vector2 value, double value2 ) : Vector2 | ||
value | Vector2 | |
value2 | double | |
return | Vector2 |
public static Min ( Vector3 value, Vector3 value2 ) : Vector3 | ||
value | Vector3 | |
value2 | Vector3 | |
return | Vector3 |
public static Min ( Vector3 value, double value2 ) : Vector3 | ||
value | Vector3 | |
value2 | double | |
return | Vector3 |
public static Min ( Vector4 value, Vector4 value2 ) : Vector4 | ||
value | Vector4 | |
value2 | Vector4 | |
return | Vector4 |
public static Min ( Vector4 value, double value2 ) : Vector4 | ||
value | Vector4 | |
value2 | double | |
return | Vector4 |
public static Min ( double value, double value2 ) : double | ||
value | double | |
value2 | double | |
return | double |
public static Normalize ( Vector3 value ) : Vector3 | ||
value | Vector3 | |
return | Vector3 |
public static Pow ( Vector2 vector, double power ) : Vector2 | ||
vector | Vector2 | |
power | double | |
return | Vector2 |
public static Pow ( Vector3 vector, double power ) : Vector3 | ||
vector | Vector3 | |
power | double | |
return | Vector3 |
public static Pow ( Vector4 vector, double power ) : Vector4 | ||
vector | Vector4 | |
power | double | |
return | Vector4 |
public static Pow ( double vector, double power ) : double | ||
vector | double | |
power | double | |
return | double |
public static Reflect ( Vector3 vector, Vector3 normal ) : Vector3 | ||
vector | Vector3 | |
normal | Vector3 | |
return | Vector3 |