Method | Description | |
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FindAstronautCharacter ( ) : MyObjectBuilder_Character | ||
FindPilotCharacter ( ) : Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit | ||
FindPlayerCharacter ( ) : MyObjectBuilder_Character | ||
LoadCheckpoint ( bool snapshot = false ) : void |
Loads checkpoint file.
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LoadDefinitionsAndMods ( ) : void | ||
LoadSector ( bool snapshot = false ) : void | ||
LoadSectorXml ( ) : |
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SaveCheckPoint ( bool backupFile ) : void | ||
SaveCheckPointAndSector ( bool backupFile ) : void | ||
SaveSector ( bool backupFile ) : void | ||
SaveSectorXml ( bool backupFile, |
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ToString ( ) : string | ||
WorldResource ( ) : System |
public FindAstronautCharacter ( ) : MyObjectBuilder_Character | ||
return | MyObjectBuilder_Character |
public FindPilotCharacter ( ) : Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit | ||
return | Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit |
public FindPlayerCharacter ( ) : MyObjectBuilder_Character | ||
return | MyObjectBuilder_Character |
public LoadCheckpoint ( bool snapshot = false ) : void | ||
snapshot | bool | |
return | void |
public LoadSector ( bool snapshot = false ) : void | ||
snapshot | bool | |
return | void |
public SaveCheckPoint ( bool backupFile ) : void | ||
backupFile | bool | |
return | void |
public SaveCheckPointAndSector ( bool backupFile ) : void | ||
backupFile | bool | |
return | void |
public SaveSectorXml ( bool backupFile, |
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backupFile | bool | |
xDoc | ||
return | void |