Method | Description | |
---|---|---|
Begin ( ) : void | ||
BeginPass ( int pass ) : void | ||
Dispose ( ) : void | ||
Effect ( SharpDX.Direct3D9.Device d, string File ) : System | ||
Effect ( SharpDX.Direct3D9.Device d, string content, ShaderFlags s ) : System | ||
End ( ) : void | ||
EndPass ( ) : void | ||
Lost ( ) : void | ||
NativeSetTexture ( string name, SharpDX.Direct3D9.BaseTexture tex ) : void | ||
Reset ( ) : void | ||
SetColor ( string name, Core c ) : void | ||
SetMatrix ( string name, System.Matrix m ) : void | ||
SetMatrix ( string name, |
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SetTexture ( string name, |
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SetValue ( string name, System.Matrix v ) : void | ||
SetValue ( string name, System.Vector4 v ) : void | ||
SetValue ( string name, bool v ) : void | ||
SetValue ( string name, float v ) : void | ||
SetValue ( string name, int v ) : void | ||
SetVector ( string name, |
||
SetVector ( string name, |
||
SetVector ( string name, |
public Effect ( SharpDX.Direct3D9.Device d, string File ) : System | ||
d | SharpDX.Direct3D9.Device | |
File | string | |
return | System |
public Effect ( SharpDX.Direct3D9.Device d, string content, ShaderFlags s ) : System | ||
d | SharpDX.Direct3D9.Device | |
content | string | |
s | ShaderFlags | |
return | System |
public NativeSetTexture ( string name, SharpDX.Direct3D9.BaseTexture tex ) : void | ||
name | string | |
tex | SharpDX.Direct3D9.BaseTexture | |
return | void |
public SetColor ( string name, Core c ) : void | ||
name | string | |
c | Core | |
return | void |
public SetMatrix ( string name, System.Matrix m ) : void | ||
name | string | |
m | System.Matrix | |
return | void |
public SetMatrix ( string name, |
||
name | string | |
m | ||
return | void |
public SetTexture ( string name, |
||
name | string | |
tex | ||
return | void |
public SetValue ( string name, System.Matrix v ) : void | ||
name | string | |
v | System.Matrix | |
return | void |
public SetValue ( string name, System.Vector4 v ) : void | ||
name | string | |
v | System.Vector4 | |
return | void |
public SetValue ( string name, bool v ) : void | ||
name | string | |
v | bool | |
return | void |
public SetValue ( string name, float v ) : void | ||
name | string | |
v | float | |
return | void |
public SetValue ( string name, int v ) : void | ||
name | string | |
v | int | |
return | void |
public SetVector ( string name, |
||
name | string | |
v | ||
return | void |
public SetVector ( string name, |
||
name | string | |
v | ||
return | void |
public SetVector ( string name, |
||
name | string | |
v | ||
return | void |