Property | Type | Description | |
---|---|---|---|
closestAvailableTool | ThingWithComps | ||
targetTRL | ToolRequirementLevel |
Method | Description | |
---|---|---|
ClosestTargetCell ( Pawn pawn ) : IntVec3 | ||
EquipPreviousWeapon ( Pawn pawn ) : void | ||
IsProperTool ( Thing thing ) : bool | ||
JobWithTool ( TargetInfo target ) : Job | ||
NonScanJob ( Pawn pawn ) : Job | ||
PawnCarriedWeaponBefore ( Pawn pawn ) : bool | ||
ShouldKeepTool ( Pawn pawn ) : bool | ||
SwapOrEquipPreviousWeapon ( Thing thing, Pawn pawn ) : void | ||
Targets ( Pawn pawn ) : List |
||
TryEquipFreeTool ( Pawn pawn ) : Job | ||
TryEquipTool ( Pawn pawn ) : Job | ||
TryEquipToolFromInventory ( Pawn pawn ) : bool | ||
TryReturnTool ( Pawn pawn ) : Job |
public ClosestTargetCell ( Pawn pawn ) : IntVec3 | ||
pawn | Pawn | |
return | IntVec3 |
public EquipPreviousWeapon ( Pawn pawn ) : void | ||
pawn | Pawn | |
return | void |
public JobWithTool ( TargetInfo target ) : Job | ||
target | TargetInfo | |
return | Job |
public PawnCarriedWeaponBefore ( Pawn pawn ) : bool | ||
pawn | Pawn | |
return | bool |
public SwapOrEquipPreviousWeapon ( Thing thing, Pawn pawn ) : void | ||
thing | Thing | |
pawn | Pawn | |
return | void |
public TryEquipToolFromInventory ( Pawn pawn ) : bool | ||
pawn | Pawn | |
return | bool |
public ThingWithComps closestAvailableTool | ||
return | ThingWithComps |