C# Class PolygonEditor.Gui.Menu

Inheritance: FlatRedBall.Gui.MenuStrip
Mostra file Open project: vchelaru/FlatRedBall Class Usage Examples

Public Methods

Method Description
Menu ( ) : System
NewScene ( Window callingWindow ) : void
PromptNew ( Window callingWindow ) : void
Update ( ) : void

Private Methods

Method Description
AddAxisAlignedCube ( Window callingWindow ) : void
AddAxisAlignedRectangle ( Window callingWindow ) : void
AddCapsule2D ( Window callingWindow ) : void
AddCircle ( Window callingWindow ) : void
AddRectanglePolygon ( Window callingWindow ) : void
AddSphere ( Window callingWindow ) : void
FlipHorizontallyClick ( Window callingWindow ) : void
FlipVerticallyClick ( Window callingWindow ) : void
LoadPolygonListOk ( Window callingWindow ) : void
LoadSceneOk ( Window callingWindow ) : void
LoadShapeListOk ( Window callingWindow ) : void
OpenFileWindowLoadPolygonList ( Window callingWindow ) : void
OpenFileWindowLoadScene ( Window callingWindow ) : void
OpenFileWindowLoadShapeList ( Window callingWindow ) : void
OpenFileWindowSavePolygonList ( Window callingWindow ) : void
OpenFileWindowSaveShapeList ( Window callingWindow ) : void
SavePolygonListOk ( Window callingWindow ) : void
SaveSceneClick ( Window callingWindow ) : void
SaveSceneOk ( Window callingWindow ) : void
SaveShapeListOk ( Window callingWindow ) : void
ScaleAllPolygons ( Window callingWindow ) : void
ScalePolygonsOK ( Window callingWindow ) : void
ShiftAllPolygons ( Window callingWindow ) : void
ShiftAllPolygonsOk ( Window callingWindow ) : void
ShowEditorCameraProperties ( Window callingWindow ) : void
ShowEditorPropertiesWindow ( Window callingWindow ) : void
ShowFileWindowToSaveScene ( Window callingWindow ) : void
ShowLineGridProperties ( Window callingWindow ) : void
ShowSceneCameraProperties ( Window callingWindow ) : void
ShowSceneProperties ( Window callingWindow ) : void
ShowShapeCollectionProperties ( Window callingWindow ) : void
UnloadScene ( Window callingWindow ) : void

Method Details

Menu() public method

public Menu ( ) : System
return System

NewScene() public static method

public static NewScene ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

PromptNew() public static method

public static PromptNew ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

Update() public method

public Update ( ) : void
return void