Property | Type | Description | |
---|---|---|---|
Left | double | ||
ZeroIntersection |
Method | Description | |
---|---|---|
Contains ( |
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Contains ( System.Vector2 position ) : bool | ||
Contains ( double x, double y ) : bool | ||
Equals ( |
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Equals ( object obj ) : bool | ||
ExpandToInclude ( |
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ExpandToInclude ( double x, double y ) : void | ||
GetHashCode ( ) : int | ||
Inflate ( double inflateSize ) : void | ||
IntersectRectangles ( |
||
IntersectWithRectangle ( |
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Offset ( System.Vector2 offset ) : void | ||
Offset ( double x, double y ) : void | ||
RectD ( |
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RectD ( double left, double bottom, double right, double top ) : System | ||
SetRect ( double left, double bottom, double right, double top ) : void | ||
ToString ( ) : string | ||
clip ( |
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init ( double left, double bottom, double right, double top ) : void | ||
is_valid ( ) : bool | ||
normalize ( ) : |
||
operator ( ) : |
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operator ( ) : bool | ||
unite_rectangles ( |
public Contains ( System.Vector2 position ) : bool | ||
position | System.Vector2 | |
return | bool |
public Contains ( double x, double y ) : bool | ||
x | double | |
y | double | |
return | bool |
public Equals ( |
||
other | ||
epsilon | double | |
return | bool |
public ExpandToInclude ( |
||
rectToInclude | ||
return | void |
public ExpandToInclude ( double x, double y ) : void | ||
x | double | |
y | double | |
return | void |
public IntersectRectangles ( |
||
rectToCopy | ||
rectToIntersectWith | ||
return | bool |
public IntersectWithRectangle ( |
||
rectToIntersectWith | ||
return | bool |
public Offset ( System.Vector2 offset ) : void | ||
offset | System.Vector2 | |
return | void |
public RectD ( double left, double bottom, double right, double top ) : System | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | System |
public SetRect ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public init ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public unite_rectangles ( |
||
r1 | ||
r2 | ||
return | void |