Property | Type | Description | |
---|---|---|---|
myRec | |||
obtainedRing | bool>.JsDictionary | ||
sonicLastHitTick | int |
Property | Type | Description | |
---|---|---|---|
EffectPhysics | void | ||
GetBestSensor | |||
GetHalfImageSize | Point | ||
GetOffsetFromImage | Point | ||
UpdateSprite | void |
Method | Description | |
---|---|---|
CheckCollisionLine ( int p0, int p1, int p2, int p3 ) : |
||
CheckCollisionWithObjects ( int x, int y, string letter ) : bool | ||
CheckCollisionWithRings ( ) : void | ||
Debug ( ) : void | ||
Draw ( |
||
DrawUI ( |
||
Hit ( double x, double y ) : void | ||
Invulnerable ( ) : bool | ||
PressCrouch ( ) : void | ||
PressJump ( ) : void | ||
PressLeft ( ) : void | ||
PressRight ( ) : void | ||
PressUp ( ) : void | ||
ReleaseCrouch ( ) : void | ||
ReleaseJump ( ) : void | ||
ReleaseLeft ( ) : void | ||
ReleaseRight ( ) : void | ||
ReleaseUp ( ) : void | ||
Sonic ( ) : System | ||
Tick ( |
||
UpdateMode ( ) : void |
Method | Description | |
---|---|---|
EffectPhysics ( ) : void | ||
GetBestSensor ( |
||
GetHalfImageSize ( ) : Point | ||
GetOffsetFromImage ( ) : Point | ||
UpdateSprite ( ) : void |
public CheckCollisionLine ( int p0, int p1, int p2, int p3 ) : |
||
p0 | int | |
p1 | int | |
p2 | int | |
p3 | int | |
return |
public CheckCollisionWithObjects ( int x, int y, string letter ) : bool | ||
x | int | |
y | int | |
letter | string | |
return | bool |
public Draw ( |
||
canvas | ||
return | void |
public DrawUI ( |
||
canvas | ||
pos | Point | |
return | void |
public Tick ( |
||
sonicLevel | ||
return | void |