Property | Type | Description | |
---|---|---|---|
Direction | Vector3 | ||
End | Vector3 | ||
Start | Vector3 |
Method | Description | |
---|---|---|
GetCollisionPosition ( float t ) : Vector3 | ||
Length ( ) : double | ||
PointOnRay ( float x, float y ) : bool | ||
Ray ( Vector3 start, Vector3 direction ) : System |
public GetCollisionPosition ( float t ) : Vector3 | ||
t | float | |
return | Vector3 |
public PointOnRay ( float x, float y ) : bool | ||
x | float | |
y | float | |
return | bool |
public Ray ( Vector3 start, Vector3 direction ) : System | ||
start | Vector3 | |
direction | Vector3 | |
return | System |