Method | Description | |
---|---|---|
SetValue ( byte a, byte b, byte c, byte d ) : void | ||
SetValue ( float a, float b, float c, float d ) : void | ||
SetValue ( int a, int b, int c, int d ) : void | ||
ShaderUniformVar4 ( int location ) : System |
public SetValue ( byte a, byte b, byte c, byte d ) : void | ||
a | byte | |
b | byte | |
c | byte | |
d | byte | |
return | void |
public SetValue ( float a, float b, float c, float d ) : void | ||
a | float | |
b | float | |
c | float | |
d | float | |
return | void |
public SetValue ( int a, int b, int c, int d ) : void | ||
a | int | |
b | int | |
c | int | |
d | int | |
return | void |
public ShaderUniformVar4 ( int location ) : System | ||
location | int | |
return | System |