Method | Description | |
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BypassPermissions ( ) : bool | ||
CanAbandonParcel ( UUID user, ILandObject parcel ) : bool | ||
CanBuyLand ( UUID user, ILandObject parcel ) : bool | ||
CanCompileScript ( UUID ownerUUID, int scriptType ) : bool | ||
CanControlPrimMedia ( UUID userID, UUID primID, int face ) : bool | ||
CanCopyObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
CanCopyUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to copy the given inventory item from their own inventory.
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CanCreateObjectInventory ( int invType, UUID objectID, UUID userID ) : bool | ||
CanCreateUserInventory ( int invType, UUID userID ) : bool |
Check whether the specified user is allowed to create the given inventory type in their inventory.
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CanDeedObject ( UUID user, UUID group ) : bool | ||
CanDeedParcel ( UUID user, ILandObject parcel ) : bool | ||
CanDeleteObject ( UUID objectID, UUID deleter ) : bool | ||
CanDeleteObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
CanDeleteUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to edit the given inventory item within their own inventory.
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CanDelinkObject ( UUID user, UUID objectID ) : bool | ||
CanDuplicateObject ( int objectCount, UUID objectID, UUID owner, System.Vector3 objectPosition ) : bool | ||
CanEditNotecard ( UUID script, UUID objectID, UUID user ) : bool | ||
CanEditObject ( UUID objectID, UUID editorID ) : bool | ||
CanEditObjectInventory ( UUID objectID, UUID editorID ) : bool | ||
CanEditParcel ( UUID user, ILandObject parcel ) : bool | ||
CanEditScript ( UUID script, UUID objectID, UUID user ) : bool | ||
CanEditUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to edit the given inventory item within their own inventory.
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CanInstantMessage ( UUID user, UUID target ) : bool | ||
CanInteractWithPrimMedia ( UUID userID, UUID primID, int face ) : bool | ||
CanInventoryTransfer ( UUID user, UUID target ) : bool | ||
CanIssueEstateCommand ( UUID user, bool ownerCommand ) : bool | ||
CanLinkObject ( UUID user, UUID objectID ) : bool | ||
CanMoveObject ( UUID objectID, UUID moverID ) : bool | ||
CanObjectEntry ( UUID objectID, bool enteringRegion, System.Vector3 newPoint ) : bool | ||
CanReclaimParcel ( UUID user, ILandObject parcel ) : bool | ||
CanResetScript ( UUID prim, UUID script, UUID user ) : bool | ||
CanReturnObjects ( ILandObject land, UUID user, List |
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CanRezObject ( int objectCount, UUID owner, System.Vector3 objectPosition ) : bool | ||
CanRunConsoleCommand ( UUID user ) : bool | ||
CanRunScript ( UUID script, UUID objectID, UUID user ) : bool | ||
CanSellParcel ( UUID user, ILandObject parcel ) : bool | ||
CanStartScript ( UUID script, UUID user ) : bool | ||
CanStopScript ( UUID script, UUID user ) : bool | ||
CanTakeCopyObject ( UUID objectID, UUID userID ) : bool | ||
CanTakeObject ( UUID objectID, UUID AvatarTakingUUID ) : bool | ||
CanTeleport ( UUID userID ) : bool | ||
CanTerraformLand ( UUID user, System.Vector3 pos ) : bool | ||
CanViewNotecard ( UUID script, UUID objectID, UUID user ) : bool | ||
CanViewScript ( UUID script, UUID objectID, UUID user ) : bool | ||
GenerateClientFlags ( UUID userID, UUID objectID ) : uint | ||
IsAdministrator ( UUID user ) : bool | ||
IsGod ( UUID user ) : bool | ||
PropagatePermissions ( ) : bool | ||
ScenePermissions ( |
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SetBypassPermissions ( bool value ) : void |
public CanAbandonParcel ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanBuyLand ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanCompileScript ( UUID ownerUUID, int scriptType ) : bool | ||
ownerUUID | UUID | |
scriptType | int | |
return | bool |
public CanControlPrimMedia ( UUID userID, UUID primID, int face ) : bool | ||
userID | UUID | |
primID | UUID | |
face | int | |
return | bool |
public CanCopyObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
itemID | UUID | |
objectID | UUID | |
userID | UUID | |
return | bool |
public CanCopyUserInventory ( UUID itemID, UUID userID ) : bool | ||
itemID | UUID | |
userID | UUID | |
return | bool |
public CanCreateObjectInventory ( int invType, UUID objectID, UUID userID ) : bool | ||
invType | int | |
objectID | UUID | |
userID | UUID | |
return | bool |
public CanCreateUserInventory ( int invType, UUID userID ) : bool | ||
invType | int | |
userID | UUID | |
return | bool |
public CanDeedObject ( UUID user, UUID group ) : bool | ||
user | UUID | |
group | UUID | |
return | bool |
public CanDeedParcel ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanDeleteObject ( UUID objectID, UUID deleter ) : bool | ||
objectID | UUID | |
deleter | UUID | |
return | bool |
public CanDeleteObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
itemID | UUID | |
objectID | UUID | |
userID | UUID | |
return | bool |
public CanDeleteUserInventory ( UUID itemID, UUID userID ) : bool | ||
itemID | UUID | |
userID | UUID | |
return | bool |
public CanDelinkObject ( UUID user, UUID objectID ) : bool | ||
user | UUID | |
objectID | UUID | |
return | bool |
public CanDuplicateObject ( int objectCount, UUID objectID, UUID owner, System.Vector3 objectPosition ) : bool | ||
objectCount | int | |
objectID | UUID | |
owner | UUID | |
objectPosition | System.Vector3 | |
return | bool |
public CanEditNotecard ( UUID script, UUID objectID, UUID user ) : bool | ||
script | UUID | |
objectID | UUID | |
user | UUID | |
return | bool |
public CanEditObject ( UUID objectID, UUID editorID ) : bool | ||
objectID | UUID | |
editorID | UUID | |
return | bool |
public CanEditObjectInventory ( UUID objectID, UUID editorID ) : bool | ||
objectID | UUID | |
editorID | UUID | |
return | bool |
public CanEditParcel ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanEditScript ( UUID script, UUID objectID, UUID user ) : bool | ||
script | UUID | |
objectID | UUID | |
user | UUID | |
return | bool |
public CanEditUserInventory ( UUID itemID, UUID userID ) : bool | ||
itemID | UUID | |
userID | UUID | |
return | bool |
public CanInstantMessage ( UUID user, UUID target ) : bool | ||
user | UUID | |
target | UUID | |
return | bool |
public CanInteractWithPrimMedia ( UUID userID, UUID primID, int face ) : bool | ||
userID | UUID | |
primID | UUID | |
face | int | |
return | bool |
public CanInventoryTransfer ( UUID user, UUID target ) : bool | ||
user | UUID | |
target | UUID | |
return | bool |
public CanIssueEstateCommand ( UUID user, bool ownerCommand ) : bool | ||
user | UUID | |
ownerCommand | bool | |
return | bool |
public CanLinkObject ( UUID user, UUID objectID ) : bool | ||
user | UUID | |
objectID | UUID | |
return | bool |
public CanMoveObject ( UUID objectID, UUID moverID ) : bool | ||
objectID | UUID | |
moverID | UUID | |
return | bool |
public CanObjectEntry ( UUID objectID, bool enteringRegion, System.Vector3 newPoint ) : bool | ||
objectID | UUID | |
enteringRegion | bool | |
newPoint | System.Vector3 | |
return | bool |
public CanReclaimParcel ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanResetScript ( UUID prim, UUID script, UUID user ) : bool | ||
prim | UUID | |
script | UUID | |
user | UUID | |
return | bool |
public CanReturnObjects ( ILandObject land, UUID user, List |
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land | ILandObject | |
user | UUID | |
objects | List |
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return | bool |
public CanRezObject ( int objectCount, UUID owner, System.Vector3 objectPosition ) : bool | ||
objectCount | int | |
owner | UUID | |
objectPosition | System.Vector3 | |
return | bool |
public CanRunConsoleCommand ( UUID user ) : bool | ||
user | UUID | |
return | bool |
public CanRunScript ( UUID script, UUID objectID, UUID user ) : bool | ||
script | UUID | |
objectID | UUID | |
user | UUID | |
return | bool |
public CanSellParcel ( UUID user, ILandObject parcel ) : bool | ||
user | UUID | |
parcel | ILandObject | |
return | bool |
public CanStartScript ( UUID script, UUID user ) : bool | ||
script | UUID | |
user | UUID | |
return | bool |
public CanStopScript ( UUID script, UUID user ) : bool | ||
script | UUID | |
user | UUID | |
return | bool |
public CanTakeCopyObject ( UUID objectID, UUID userID ) : bool | ||
objectID | UUID | |
userID | UUID | |
return | bool |
public CanTakeObject ( UUID objectID, UUID AvatarTakingUUID ) : bool | ||
objectID | UUID | |
AvatarTakingUUID | UUID | |
return | bool |
public CanTerraformLand ( UUID user, System.Vector3 pos ) : bool | ||
user | UUID | |
pos | System.Vector3 | |
return | bool |
public CanViewNotecard ( UUID script, UUID objectID, UUID user ) : bool | ||
script | UUID | |
objectID | UUID | |
user | UUID | |
return | bool |
public CanViewScript ( UUID script, UUID objectID, UUID user ) : bool | ||
script | UUID | |
objectID | UUID | |
user | UUID | |
return | bool |
public GenerateClientFlags ( UUID userID, UUID objectID ) : uint | ||
userID | UUID | |
objectID | UUID | |
return | uint |
public ScenePermissions ( |
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scene | ||
return | System |
public SetBypassPermissions ( bool value ) : void | ||
value | bool | |
return | void |