Method | Description | |
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Add ( NodeId nodeId ) : void |
Adds a node to the control.
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GetNodeList ( ) : IList |
Returns the list of nodes in the control.
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Initialize ( Session session, IList |
Initializes the control with a set of items.
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NodeListCtrl ( ) : System |
Initializes a new instance of the NodeListCtrl class.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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EnableMenuItems ( ListViewItem clickedItem ) : void | ||
ItemsLV_DragDrop ( object sender, DragEventArgs e ) : void |
Handles a drop event.
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SelectItems ( ) : void | ||
UpdateItem ( ListViewItem listItem, object item ) : void |
Method | Description | |
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DeleteMI_Click ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
protected EnableMenuItems ( ListViewItem clickedItem ) : void | ||
clickedItem | ListViewItem | |
return | void |
public Initialize ( Session session, IList |
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session | Session | |
nodeIds | IList |
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return | void |
protected ItemsLV_DragDrop ( object sender, DragEventArgs e ) : void | ||
sender | object | |
e | DragEventArgs | |
return | void |
protected UpdateItem ( ListViewItem listItem, object item ) : void | ||
listItem | ListViewItem | |
item | object | |
return | void |