Property | Type | Description | |
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disposed | bool |
Property | Type | Description | |
---|---|---|---|
InitMaterial | void | ||
LoadTexture | void | ||
RefreshTexture | void | ||
UnloadTexture | void | ||
UpdateNinePatchData | void | ||
UpdateTransformRectangleSize | void |
Method | Description | |
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Dispose ( ) : void |
Releases unmanaged and - optionally - managed resources.
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Method | Description | |
---|---|---|
DefaultValues ( ) : void |
The default values
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Dispose ( bool disposing ) : void |
Releases unmanaged and - optionally - managed resources
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Initialize ( ) : void |
Performs further custom initialization for this instance.
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InternalLoadTexture ( string &textureId, Texture2D &sourceTexture, Rectangle &sourceRecangle ) : void | ||
InternalUnloadTexture ( ) : void | ||
RefreshInnerTexture ( string textureId, Texture2D sourceTexture, Rectangle sourceRecangle ) : void |
Method | Description | |
---|---|---|
InitMaterial ( ) : void |
Init material
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LoadTexture ( ) : void | ||
RefreshTexture ( ) : void |
Refresh the sprite texture
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UnloadTexture ( bool innerTextureOnly = false ) : void |
Unload texture
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UpdateNinePatchData ( string textureId, Texture sourceTexture, Rectangle sourceRectangle ) : void |
Updates the strechable rectangles and inner texture.
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UpdateTransformRectangleSize ( ) : void |
Updates the size of the transform's rectangle.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool |
/// |
return | void |
protected abstract InternalLoadTexture ( string &textureId, Texture2D &sourceTexture, Rectangle &sourceRecangle ) : void | ||
textureId | string | |
sourceTexture | Texture2D | |
sourceRecangle | Rectangle | |
return | void |
protected abstract InternalUnloadTexture ( ) : void | ||
return | void |
protected RefreshInnerTexture ( string textureId, Texture2D sourceTexture, Rectangle sourceRecangle ) : void | ||
textureId | string | |
sourceTexture | Texture2D | |
sourceRecangle | Rectangle | |
return | void |