Property | Type | Description | |
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GameDetector_DisableButOk | void | ||
GameDetector_GameResolved | void | ||
InitializeComponent | void | ||
butCancel_Click | void | ||
butOK_Click | void | ||
butQuickStartup_Click | void | ||
butStopSearching_Click | void |
Method | Description | |
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GameDetectionForm ( |
A simple constructor that initializes the object with the given values.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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GameDetector_DisableButOk ( object sender, |
Handles the GameDiscoverer.DisableButOk event of the game discoverer. Disable the OK button. |
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GameDetector_GameResolved ( object sender, |
Handles the GameDiscoverer.GameResolved event of the game discoverer. Enables the OK button. |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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butCancel_Click ( object sender, |
Handles the Control.Click event of the cancel button. Confirms that the users wants to cancel the detection. |
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butOK_Click ( object sender, |
Handles the Control.Click event of the ok button. Closes the dialog. |
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butQuickStartup_Click ( object sender, |
Handles the Control.Click event of the quick startup button. Confirms that the users wants to luanch the quick startup. |
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butStopSearching_Click ( object sender, |
Handles the Control.Click event of the stop searching button. Confirms that the users wants to stop the game searching. |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GameDetectionForm ( |
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p_vmlGameDetection | The game detector view model. | |
return | System |