Method | Description | |
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DrawLine ( this spriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 start, Vector2 end, int lineWidth = 1 ) : void |
Draws a line between two positions.
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DrawLine ( this spriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 point, float length, float angle, int lineWidth = 1 ) : void |
Draws a line starting from the specified position, at the specified angle, with the specified length.
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public static DrawLine ( this spriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 start, Vector2 end, int lineWidth = 1 ) : void | ||
spriteBatch | this | The sprite batch with which to draw the line |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | The texture with which to draw the line |
start | Vector2 | The line's start position |
end | Vector2 | The line's end position |
lineWidth | int | The line's width |
return | void |
public static DrawLine ( this spriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 point, float length, float angle, int lineWidth = 1 ) : void | ||
spriteBatch | this | The sprite batch with which to draw the line |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | The texture with which to draw the line |
point | Vector2 | The point at which to start the line |
length | float | The line's length |
angle | float | The angle at which to draw the line |
lineWidth | int | The line's width |
return | void |