Method | Description | |
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Draw ( |
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RenderObject ( |
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Tick ( ) : void |
Method | Description | |
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RestoreTransform ( |
Simply restores the original state of the Graphics object
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SetupTransform ( |
Sets up the transform for each shape As each shape is drawn the transform for that shape including rotation and location is made to a new Matrix object. This matrix is used to modify the graphics transform For each shape |
public RenderObject ( |
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g | ||
return | void |
protected RestoreTransform ( |
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g | The Graphics object being drawn upon | |
return | void |
protected SetupTransform ( |
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g | The Graphics being drawn on | |
return | void |