Property | Type | Description |
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Method | Description | |
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FadeEffect ( IScreen newScreen, IScreen oldScreen ) : System |
Erstellt einen Überblende-Effekt zwischen den angegebenen Spielzuständen.
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Method | Description | |
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DrawRenderTarget ( |
Zeichnet das Rendertarget.
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protected DrawRenderTarget ( |
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GameTime | ||
return | void |
public FadeEffect ( IScreen newScreen, IScreen oldScreen ) : System | ||
newScreen | IScreen | |
oldScreen | IScreen | |
return | System |