Property | Type | Description | |
---|---|---|---|
Exports | List |
||
Imports | List |
||
Names | List |
||
NumChunks | int | ||
PackageFlags | uint | ||
_HeaderOff | int | ||
fullname | string | ||
header | byte[] | ||
listsStream | |||
m | |||
pccFileName | string |
Property | Type | Description | |
---|---|---|---|
IPCCObject | string | ||
LoadExports | void | ||
LoadHelper | void | ||
ReadExports | void | ||
ReadImports | void | ||
ReadNames | void | ||
getObjectName | string |
Method | Description | |
---|---|---|
AddName ( string newName ) : int | ||
CreateTexture2D ( int expID, string pathBIOGame, uint hash ) : Textures.ITexture2D | ||
Dispose ( ) : void | ||
DumpPCC ( string path ) : void | ||
FindExp ( string name ) : int | ||
FindExp ( string name, string className ) : int | ||
FollowLink ( int Link ) : string | ||
GetClass ( int Index ) : string | ||
GetName ( int Index ) : string | ||
ME2PCCObject ( String path ) : System | ||
ME2PCCObject ( String path, |
||
SaveToFile ( string path ) : void | ||
addExport ( IExportEntry entry ) : void | ||
findName ( string name ) : int | ||
getClassName ( int classname ) : string | ||
getNameEntry ( int index ) : string | ||
isExport ( int Index ) : bool | ||
isImport ( int Index ) : bool | ||
isName ( int Index ) : bool | ||
saveToFile ( string newFileName = null, bool WriteToMemoryStream = false ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Method | Description | |
---|---|---|
IPCCObject ( int index ) : string | ||
LoadExports ( ) : void | ||
LoadHelper ( |
||
ReadExports ( |
||
ReadImports ( |
||
ReadNames ( |
||
getObjectName ( int index ) : string |
public CreateTexture2D ( int expID, string pathBIOGame, uint hash ) : Textures.ITexture2D | ||
expID | int | |
pathBIOGame | string | |
hash | uint | |
return | Textures.ITexture2D |
public FindExp ( string name, string className ) : int | ||
name | string | |
className | string | |
return | int |
public ME2PCCObject ( String path, |
||
path | String | |
tempStream | ||
return | System |
public addExport ( IExportEntry entry ) : void | ||
entry | IExportEntry | |
return | void |
public getClassName ( int classname ) : string | ||
classname | int | |
return | string |
public saveToFile ( string newFileName = null, bool WriteToMemoryStream = false ) : void | ||
newFileName | string | |
WriteToMemoryStream | bool | |
return | void |
public MemoryStream,System.IO listsStream | ||
return |