C# Class Jitter.LinearMath.JConvexHull

Fast but dirty convex hull creation. advanced convex hull creation: http://www.qhull.org
Mostra file Open project: tpb3d/TPB3D

Public Methods

Method Description
Build ( List pointCloud, Approximation factor ) : int[]

Private Methods

Method Description
FindExtremePoints ( List points, Jitter.LinearMath.JVector &dirX, Jitter.LinearMath.JVector &dirY, Jitter.LinearMath.JVector &dirZ ) : int[]

Method Details

Build() public static method

public static Build ( List pointCloud, Approximation factor ) : int[]
pointCloud List
factor Approximation
return int[]