C# Class Invert.Core.GraphDesigner.Unity.WindowsPlugin.UnityWindowDrawer

Inheritance: EditorWindow, IDrawer
Mostra file Open project: InvertGames/uFrame.Editor

Public Methods

Method Description
Draw ( IPlatformDrawer platform, float scale ) : void
DrawChildren ( ) : void
OnDeselected ( ) : void
OnDeselecting ( ) : void
OnDrag ( MouseEvent e ) : void
OnLayout ( ) : void
OnMouseDoubleClick ( MouseEvent mouseEvent ) : void
OnMouseDown ( MouseEvent mouseEvent ) : void
OnMouseEnter ( MouseEvent e ) : void
OnMouseExit ( MouseEvent e ) : void
OnMouseMove ( MouseEvent e ) : void
OnMouseUp ( MouseEvent e ) : void
OnRightClick ( MouseEvent mouseEvent ) : void
OnSelected ( ) : void
OnSelecting ( ) : void
Refresh ( IPlatformDrawer platform ) : void
Refresh ( IPlatformDrawer platform, Vector2 position, bool hardRefresh = true ) : void
RefreshContent ( List children ) : void

Private Methods

Method Description
OnGUI ( ) : void
Update ( ) : void

Method Details

Draw() public method

public Draw ( IPlatformDrawer platform, float scale ) : void
platform IPlatformDrawer
scale float
return void

DrawChildren() public method

public DrawChildren ( ) : void
return void

OnDeselected() public method

public OnDeselected ( ) : void
return void

OnDeselecting() public method

public OnDeselecting ( ) : void
return void

OnDrag() public method

public OnDrag ( MouseEvent e ) : void
e MouseEvent
return void

OnLayout() public method

public OnLayout ( ) : void
return void

OnMouseDoubleClick() public method

public OnMouseDoubleClick ( MouseEvent mouseEvent ) : void
mouseEvent MouseEvent
return void

OnMouseDown() public method

public OnMouseDown ( MouseEvent mouseEvent ) : void
mouseEvent MouseEvent
return void

OnMouseEnter() public method

public OnMouseEnter ( MouseEvent e ) : void
e MouseEvent
return void

OnMouseExit() public method

public OnMouseExit ( MouseEvent e ) : void
e MouseEvent
return void

OnMouseMove() public method

public OnMouseMove ( MouseEvent e ) : void
e MouseEvent
return void

OnMouseUp() public method

public OnMouseUp ( MouseEvent e ) : void
e MouseEvent
return void

OnRightClick() public method

public OnRightClick ( MouseEvent mouseEvent ) : void
mouseEvent MouseEvent
return void

OnSelected() public method

public OnSelected ( ) : void
return void

OnSelecting() public method

public OnSelecting ( ) : void
return void

Refresh() public method

public Refresh ( IPlatformDrawer platform ) : void
platform IPlatformDrawer
return void

Refresh() public method

public Refresh ( IPlatformDrawer platform, Vector2 position, bool hardRefresh = true ) : void
platform IPlatformDrawer
position UnityEngine.Vector2
hardRefresh bool
return void

RefreshContent() public method

public RefreshContent ( List children ) : void
children List
return void