Method |
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CalcHandStats ( List playerCards, bool &isFlush, PlayingCard &firstPairValue, PlayingCard &secondPairValue, uint &firstPairCardCount, uint &secondPairCardCount, bool &isStraight ) : void |
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CheckForFlush ( List playerCards ) : bool |
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GetHandType ( uint firstPairCardCount, uint secondPairCardCount, bool isStraight, bool isFlush ) : HandType |
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GetValue ( PlayingCard value1, PlayingCard value2, PlayingCard value3, PlayingCard value4, PlayingCard value5 ) : ulong |
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HandValue ( List cards ) : ulong>.Tuple |
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