Method | Description | |
---|---|---|
Line ( GrandLarceny.Position a_startPosition, GrandLarceny.Position a_endPosition, Vector2 a_startOffset, Vector2 a_endOffset, Color a_color, int a_width, bool a_worldLine ) : System | ||
draw ( ) : void | ||
getEndPoint ( ) : GrandLarceny.Position | ||
getStartPoint ( ) : GrandLarceny.Position | ||
setColor ( Color a_color ) : void | ||
setEndPoint ( GrandLarceny.Position a_position ) : void | ||
setEndPoint ( GrandLarceny.Position a_position, Vector2 a_offset ) : void | ||
setEndPoint ( Vector2 a_endPoint ) : void | ||
setEndPoint ( Vector2 a_endPoint, Vector2 a_endOffset ) : void | ||
setLayer ( float a_layer ) : void | ||
setOffset ( Vector2 a_offset ) : void | ||
setStartPoint ( Vector2 a_startPoint ) : void | ||
setTexture ( string a_path ) : void | ||
setXOffset ( float a_offset ) : void | ||
setYOffset ( float a_offset ) : void | ||
updateTexture ( ) : void |
public Line ( GrandLarceny.Position a_startPosition, GrandLarceny.Position a_endPosition, Vector2 a_startOffset, Vector2 a_endOffset, Color a_color, int a_width, bool a_worldLine ) : System | ||
a_startPosition | GrandLarceny.Position | |
a_endPosition | GrandLarceny.Position | |
a_startOffset | Vector2 | |
a_endOffset | Vector2 | |
a_color | Color | |
a_width | int | |
a_worldLine | bool | |
return | System |
public getEndPoint ( ) : GrandLarceny.Position | ||
return | GrandLarceny.Position |
public getStartPoint ( ) : GrandLarceny.Position | ||
return | GrandLarceny.Position |
public setEndPoint ( GrandLarceny.Position a_position ) : void | ||
a_position | GrandLarceny.Position | |
return | void |
public setEndPoint ( GrandLarceny.Position a_position, Vector2 a_offset ) : void | ||
a_position | GrandLarceny.Position | |
a_offset | Vector2 | |
return | void |
public setEndPoint ( Vector2 a_endPoint ) : void | ||
a_endPoint | Vector2 | |
return | void |
public setEndPoint ( Vector2 a_endPoint, Vector2 a_endOffset ) : void | ||
a_endPoint | Vector2 | |
a_endOffset | Vector2 | |
return | void |
public setStartPoint ( Vector2 a_startPoint ) : void | ||
a_startPoint | Vector2 | |
return | void |