C# Class GrandLarceny.Line

Mostra file Open project: melburn/GLhf

Public Methods

Method Description
Line ( GrandLarceny.Position a_startPosition, GrandLarceny.Position a_endPosition, Vector2 a_startOffset, Vector2 a_endOffset, Color a_color, int a_width, bool a_worldLine ) : System
draw ( ) : void
getEndPoint ( ) : GrandLarceny.Position
getStartPoint ( ) : GrandLarceny.Position
setColor ( Color a_color ) : void
setEndPoint ( GrandLarceny.Position a_position ) : void
setEndPoint ( GrandLarceny.Position a_position, Vector2 a_offset ) : void
setEndPoint ( Vector2 a_endPoint ) : void
setEndPoint ( Vector2 a_endPoint, Vector2 a_endOffset ) : void
setLayer ( float a_layer ) : void
setOffset ( Vector2 a_offset ) : void
setStartPoint ( Vector2 a_startPoint ) : void
setTexture ( string a_path ) : void
setXOffset ( float a_offset ) : void
setYOffset ( float a_offset ) : void
updateTexture ( ) : void

Method Details

Line() public method

public Line ( GrandLarceny.Position a_startPosition, GrandLarceny.Position a_endPosition, Vector2 a_startOffset, Vector2 a_endOffset, Color a_color, int a_width, bool a_worldLine ) : System
a_startPosition GrandLarceny.Position
a_endPosition GrandLarceny.Position
a_startOffset Vector2
a_endOffset Vector2
a_color Color
a_width int
a_worldLine bool
return System

draw() public method

public draw ( ) : void
return void

getEndPoint() public method

public getEndPoint ( ) : GrandLarceny.Position
return GrandLarceny.Position

getStartPoint() public method

public getStartPoint ( ) : GrandLarceny.Position
return GrandLarceny.Position

setColor() public method

public setColor ( Color a_color ) : void
a_color Color
return void

setEndPoint() public method

public setEndPoint ( GrandLarceny.Position a_position ) : void
a_position GrandLarceny.Position
return void

setEndPoint() public method

public setEndPoint ( GrandLarceny.Position a_position, Vector2 a_offset ) : void
a_position GrandLarceny.Position
a_offset Vector2
return void

setEndPoint() public method

public setEndPoint ( Vector2 a_endPoint ) : void
a_endPoint Vector2
return void

setEndPoint() public method

public setEndPoint ( Vector2 a_endPoint, Vector2 a_endOffset ) : void
a_endPoint Vector2
a_endOffset Vector2
return void

setLayer() public method

public setLayer ( float a_layer ) : void
a_layer float
return void

setOffset() public method

public setOffset ( Vector2 a_offset ) : void
a_offset Vector2
return void

setStartPoint() public method

public setStartPoint ( Vector2 a_startPoint ) : void
a_startPoint Vector2
return void

setTexture() public method

public setTexture ( string a_path ) : void
a_path string
return void

setXOffset() public method

public setXOffset ( float a_offset ) : void
a_offset float
return void

setYOffset() public method

public setYOffset ( float a_offset ) : void
a_offset float
return void

updateTexture() public method

public updateTexture ( ) : void
return void