Method | Description | |
---|---|---|
AllocateHeightBackBuffer ( ) : Texture2D | ||
DirtyAllHeightBackBuffer ( Texture2D newHeightTexture ) : void | ||
DirtyBackBufferHeightTexture ( Texture2D newHeightTexture, Box2i modified ) : void | ||
DirtyBackBufferHeightTexture ( Texture2D newHeightTexture, int x, int y, int width, int height ) : void |
Method | Description | |
---|---|---|
CleanTree ( ) : void | ||
Draw ( System.Program program, System.Vector3 viewPoint, System.Matrix4d &world ) : void | ||
Draw ( System.Vector3 &viewPoint, System.Matrix4d &world, System.Matrix4d &view, System.Matrix4d &projection ) : void | ||
DrawInstances ( System.Program program ) : void | ||
DrawSetParameters ( string shaderName, System.Matrix4d &world, System.Matrix4d &view, System.Matrix4d &projection ) : void | ||
DrawWater ( Texture2D waterOffsetHeightTexture, Vector3d &waterColor, Vector3d &viewPoint, System.Matrix4d &world, System.Matrix4d &view, System.Matrix4d &projection ) : void | ||
PlanarTerrainBlock ( PlanarTerrain terrain, Vector2i blockIndex ) : System |
public AllocateHeightBackBuffer ( ) : Texture2D | ||
return | Texture2D |
public DirtyAllHeightBackBuffer ( Texture2D newHeightTexture ) : void | ||
newHeightTexture | Texture2D | |
return | void |
public DirtyBackBufferHeightTexture ( Texture2D newHeightTexture, Box2i modified ) : void | ||
newHeightTexture | Texture2D | |
modified | Box2i | |
return | void |
public DirtyBackBufferHeightTexture ( Texture2D newHeightTexture, int x, int y, int width, int height ) : void | ||
newHeightTexture | Texture2D | |
x | int | |
y | int | |
width | int | |
height | int | |
return | void |