Method | Description | |
---|---|---|
BindAttributes ( IChannelAttributeSource channelAttributes ) : void | ||
BindAttributes ( System.Program program, string namePrefix, string nameSuffix ) : void | ||
Draw ( System.Program program ) : void | ||
Draw ( System.Program program, IChannelAttributeSource channelAttributes, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix, IModelMaterialBinder materialBinder ) : void | ||
Draw ( System.Program program, System.Matrix4d world, SetWorldMatrixCallback setWorldMatrix = null ) : void | ||
Draw ( System.Program program, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix, IModelMaterialBinder materialBinder ) : void | ||
Draw ( System.Program program, string attributeNamePrefix, string attributeNameSuffix, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix = null ) : void | ||
Model ( GraphicsBuffer elementBuffer, ElementType elementType, Sphere3d bounds ) : System |
public BindAttributes ( IChannelAttributeSource channelAttributes ) : void | ||
channelAttributes | IChannelAttributeSource | |
return | void |
public BindAttributes ( System.Program program, string namePrefix, string nameSuffix ) : void | ||
program | System.Program | |
namePrefix | string | |
nameSuffix | string | |
return | void |
public Draw ( System.Program program ) : void | ||
program | System.Program | |
return | void |
public Draw ( System.Program program, IChannelAttributeSource channelAttributes, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix, IModelMaterialBinder materialBinder ) : void | ||
program | System.Program | |
channelAttributes | IChannelAttributeSource | |
world | System.Matrix4d | |
setWorldMatrix | SetWorldMatrixCallback | |
materialBinder | IModelMaterialBinder | |
return | void |
public Draw ( System.Program program, System.Matrix4d world, SetWorldMatrixCallback setWorldMatrix = null ) : void | ||
program | System.Program | |
world | System.Matrix4d | |
setWorldMatrix | SetWorldMatrixCallback | |
return | void |
public Draw ( System.Program program, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix, IModelMaterialBinder materialBinder ) : void | ||
program | System.Program | |
world | System.Matrix4d | |
setWorldMatrix | SetWorldMatrixCallback | |
materialBinder | IModelMaterialBinder | |
return | void |
public Draw ( System.Program program, string attributeNamePrefix, string attributeNameSuffix, System.Matrix4d &world, SetWorldMatrixCallback setWorldMatrix = null ) : void | ||
program | System.Program | |
attributeNamePrefix | string | |
attributeNameSuffix | string | |
world | System.Matrix4d | |
setWorldMatrix | SetWorldMatrixCallback | |
return | void |
public Model ( GraphicsBuffer elementBuffer, ElementType elementType, Sphere3d bounds ) : System | ||
elementBuffer | GraphicsBuffer | |
elementType | ElementType | |
bounds | Sphere3d | |
return | System |