Property | Type | Description |
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Method | Description | |
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IsDragging ( ) : bool |
The mouse mave moved the ClickThreshold since it was pressed.
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IsJustDragging ( ) : bool |
The mouse just moved the threshold, this will only be true for one frame.
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IsLeftClick ( ) : bool |
True if mouse did a released-pressed-released cycle without moving the ClickThreshold.
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IsLeftJustDown ( ) : bool |
True if the mouse was just pressed, last one frame true.
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IsLeftJustUp ( ) : bool |
True if the mouse was just released, last one frame true.
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IsRightJustDown ( ) : bool |
True if the mouse was just pressed, last one frame true.
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IsRightJustUp ( ) : bool |
True if the mouse was just released, last one frame true.
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MouseComponent ( ) : Microsoft.Xna.Framework | ||
Update ( |
public MouseComponent ( ) : Microsoft.Xna.Framework | ||
return | Microsoft.Xna.Framework |
public Update ( |
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gameTime | ||
return | void |