Property | Type | Description | |
---|---|---|---|
currentAction | Action |
Method | Description | |
---|---|---|
BadFactionPlayer ( ) : System | ||
PerformAction ( double elapsedGameTime, LinkedList |
Method | Description | |
---|---|---|
ForagerStrategy ( ) : IEnumerable |
||
OpeningStrategy ( ) : IEnumerable |
Method | Description | |
---|---|---|
BuildBarracks ( ) : void | ||
BuildDepot ( ) : void | ||
CreateBuilder ( ) : void | ||
CreateForager ( ) : void | ||
CreateWarrior ( ) : void | ||
IdentifyCharacters ( LinkedList |
||
IsFreeForBuildTaskTargetBuild ( Vec3 pos ) : bool | ||
StartCollecting ( ) : void | ||
WarriorStop ( LinkedList |
||
WarriorsAttackPosition ( LinkedList |
||
WarriorsExplore ( LinkedList |
public PerformAction ( double elapsedGameTime, LinkedList |
||
elapsedGameTime | double | |
mapChildren | LinkedList |
|
return | void |