Property | Type | Description | |
---|---|---|---|
ID | int | ||
JustEntered | bool | ||
RotationZ | System.Single | ||
Speed | System.Single | ||
UnitySphere | UnitySphere | ||
frame | int |
Method | Description | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Sphere ( UnityEngine position ) : Casanova.Prelude | ||
Update ( float dt, |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Sphere ( UnityEngine position ) : Casanova.Prelude | ||
position | UnityEngine | |
return | Casanova.Prelude |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |